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He/him
13/10/1993
Paris, France

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Théo Marchal software engineer I am a software engineer who has been working in the game industry for eight years. My functions revolve around gameplay programming, and lately particularly around the field of artificial intelligence.

Work experience

quantic

2024 → now Quantic Dream Paris

AI gameplay programmer on an unannounced project.

dontnod

2018 → 2023 DON'T NOD Paris

  • Gameplay programming, console and SDK integration on Twin Mirror.
  • Interactive gameplay features, animation and AI on Jusant.
backlight

2017 Backlight Paris

Network programmer on Eclipse, a VR escape game. Development of a versatile audio chat communication system and networking features.

hub

2015 → 2016 Epitech Innovation HUB Paris

  • Game teacher giving technical and design feedback on student projects.
  • Unreal Engine and game design workshops.
  • New technology research and prototypes.

Projects

jusant

2021 → 2023 Jusant PS4, Xbox One, Steam, Epic Games Store

  • Gameplay features: ziplines, elevators, etc.
  • Ballast (companion) animation and behaviour.
  • Fauna systemic behaviour, gameplay and animation.
twinmirror

2018 → 2020 Twin Mirror PS4, Xbox One, Steam, Epic Games Store

  • Multiple gameplay features (such as a puzzle - clue system, a layered inspector system, among many others).
  • PS4 and Xbox One streaming install, Steam integration.
  • Epic Online Services complete SDK integration.
eclipse

2017 Eclipse HTC Vive

  • Audio chat communication system plugin.
  • Networked gameplay features.

Personal projects can be found on my portfolio →.

Skills

Computer science & game development

Programming C++, C#, C
Game engine Unreal Engine
SDKs PlayStation, Xbox, Steam, Epic
Version control Perforce, git, svn
Systems Windows, macOS, Linux

Languages

🇫🇷 Français native
🇬🇧 English fluent
🇪🇸 Español bilingual
🇯🇵 日本語 JLPT N3

Education

epitech

2011 → 2016 EPITECH Nancy & Paris, France

Master degree in computer science.

keimyung university

2014 → 2015 Keimyung University Daegu, South Korea

mermoz

2008 → 2010 Jean Mermoz High School Buenos Aires, Argentina

French baccalaureate (specialty in science) and Argentinian baccalaureate.

Associations

game dev group

2013 → 2014 Game Development Group of Nancy

Project manager of a coin-op arcade cabinet, made from scratch, using the MAME emulator with a custom interface.

ipomme

2007 → 2011 Chief editor at iPomme Mag

Founder of iPomme Mag, a free online magazine that used to offer monthly tutorials and reports about Apple.

Hobbies

  • Video games
  • Photography
  • Cycling
  • Urbanism & mobilities
  • Rock music
  • Software development